{
  "weapons": {
    "ranged": [
      {
        "id": "auto-rifle",
        "name": "Auto Rifle",
        "type": "Ranged",
        "range": "18\"",
        "damage": 1,
        "special": "3d6 ROF",
        "points": 25,
        "description": "Standard military assault weapon"
      },
      {
        "id": "shotgun",
        "name": "Shotgun",
        "type": "Ranged",
        "range": "12\"",
        "damage": 2,
        "special": "Short range",
        "points": 25,
        "description": "Devastating close-quarters weapon"
      },
      {
        "id": "sniper-rifle",
        "name": "Sniper Rifle",
        "type": "Ranged",
        "range": "30\"",
        "damage": 2,
        "special": "2d6 ROF, requires 1 AP",
        "points": 35,
        "description": "Long-range precision weapon"
      },
      {
        "id": "smg",
        "name": "SMG",
        "type": "Ranged",
        "range": "14\"",
        "damage": 1,
        "special": "4d6 ROF",
        "points": 25,
        "description": "High rate of fire submachine gun"
      },
      {
        "id": "heavy-bolter",
        "name": "Heavy Bolter",
        "type": "Ranged",
        "range": "24\"",
        "damage": 2,
        "special": "4d6 ROF, requires 1 AP",
        "points": 45,
        "description": "Heavy support weapon"
      },
      {
        "id": "plasma-rifle",
        "name": "Plasma Rifle",
        "type": "Ranged",
        "range": "20\"",
        "damage": 2,
        "special": "Burn on crit",
        "points": 40,
        "description": "Superheated plasma weaponry"
      },
      {
        "id": "pistol",
        "name": "Pistol",
        "type": "Sidearm",
        "range": "10\"",
        "damage": 1,
        "special": "2d6 ROF",
        "points": 15,
        "description": "Basic sidearm"
      }
    ],
    "melee": [
      {
        "id": "combat-knife",
        "name": "Combat Knife",
        "type": "Melee",
        "damage": 1,
        "special": "Basic melee",
        "points": 10,
        "description": "Standard close combat blade"
      },
      {
        "id": "power-sword",
        "name": "Power Sword",
        "type": "Melee",
        "damage": 2,
        "special": "Ignores 1 save",
        "points": 25,
        "description": "Energy-enhanced blade"
      },
      {
        "id": "mace",
        "name": "Mace",
        "type": "Melee",
        "damage": 1,
        "special": "Stun on crit",
        "points": 20,
        "description": "Crushing impact weapon"
      },
      {
        "id": "chain-blade",
        "name": "Chain Blade",
        "type": "Melee",
        "damage": 2,
        "special": "Bleed on crit",
        "points": 30,
        "description": "Motorized cutting weapon"
      }
    ]
  },
  "gear": {
    "armor": [
      {
        "id": "light-armor",
        "name": "Light Armor",
        "type": "Armor",
        "effect": "+1 W",
        "points": 25,
        "description": "Basic protective plating"
      },
      {
        "id": "heavy-armor",
        "name": "Heavy Armor",
        "type": "Armor",
        "effect": "+2 W, -1\" M",
        "points": 45,
        "description": "Reinforced battle armor"
      },
      {
        "id": "shield",
        "name": "Shield",
        "type": "Armor",
        "effect": "+1d6 save in melee",
        "points": 20,
        "description": "Energy or ballistic shield"
      }
    ],
    "utility": [
      {
        "id": "basic-medkit",
        "name": "Basic Medkit",
        "type": "Utility",
        "effect": "Heal 1 W (1 use)",
        "points": 10,
        "description": "Emergency medical supplies"
      },
      {
        "id": "advanced-medkit",
        "name": "Advanced Medkit",
        "type": "Utility",
        "effect": "Heal 2 W or revive (1 use)",
        "points": 25,
        "description": "Advanced trauma kit"
      },
      {
        "id": "frag-grenade",
        "name": "Frag Grenade",
        "type": "Utility",
        "effect": "12\" range, 2\" blast, 1 DMG",
        "points": 15,
        "description": "Explosive fragmentation device"
      },
      {
        "id": "smoke-grenade",
        "name": "Smoke Grenade",
        "type": "Utility",
        "effect": "Obscure 4\" area",
        "points": 10,
        "description": "Concealment device"
      },
      {
        "id": "motion-scanner",
        "name": "Motion Scanner",
        "type": "Utility",
        "effect": "Detect hidden enemies 12\"",
        "points": 20,
        "description": "Motion tracking device"
      },
      {
        "id": "ripcoil",
        "name": "Ripcoil",
        "type": "Utility",
        "effect": "Pull unit 4\" closer",
        "points": 15,
        "description": "Magnetic grappling device"
      },
      {
        "id": "auto-injector",
        "name": "Auto-Injector",
        "type": "Utility",
        "effect": "Remove 1 status effect",
        "points": 15,
        "description": "Automated medical injector"
      }
    ]
  },
  "factionGear": {
    "iron-hounds": {
      "name": "Iron Hounds",
      "items": [
        {
          "id": "marksman-scope",
          "name": "Marksman Scope",
          "type": "Upgrade",
          "effect": "+6\" Range, +1d6 ROF to weapon",
          "points": 15,
          "description": "Advanced targeting optic"
        },
        {
          "id": "reactive-plating",
          "name": "Reactive Plating",
          "type": "Armor",
          "effect": "Ignore 1 wound per round",
          "points": 20,
          "description": "Explosive reactive armor"
        },
        {
          "id": "scout-claymores",
          "name": "Scout Claymores",
          "type": "Trap",
          "effect": "2 DMG blast when enemy within 2\"",
          "points": 20,
          "description": "Proximity mine deployment"
        },
        {
          "id": "tacnet-uplink",
          "name": "TacNet Uplink",
          "type": "Support",
          "effect": "+1 MOR",
          "points": 15,
          "description": "Tactical network connection"
        },
        {
          "id": "heavy-bolt-rifle",
          "name": "Heavy Bolt Rifle",
          "type": "Weapon",
          "effect": "20\" range, 2 DMG, 3d6 ROF",
          "points": 30,
          "description": "Heavy caliber battle rifle"
        }
      ]
    },
    "alpha-centauri": {
      "name": "Alpha Centauri Expeditionaries",
      "items": [
        {
          "id": "tactical-ai-chip",
          "name": "Tactical AI Chip",
          "type": "Upgrade",
          "effect": "+2 M, -1 MOR",
          "points": 25,
          "description": "Neural enhancement processor"
        },
        {
          "id": "beacon-drone",
          "name": "Beacon Drone",
          "type": "Utility",
          "effect": "Swap with ally 6\" (1/turn)",
          "points": 25,
          "description": "Teleport coordination device"
        },
        {
          "id": "fusion-cutter",
          "name": "Fusion Cutter",
          "type": "Melee",
          "effect": "3 DMG",
          "points": 30,
          "description": "Industrial cutting tool"
        },
        {
          "id": "thermal-grenade",
          "name": "Thermal Grenade",
          "type": "Ranged",
          "effect": "4\" AOE, 1 DMG, Burn",
          "points": 15,
          "description": "Incendiary explosive"
        },
        {
          "id": "foam-field",
          "name": "Emergency Foam Field",
          "type": "Support",
          "effect": "Drop 2\" cover (1/mission)",
          "points": 20,
          "description": "Deployable fortification"
        }
      ]
    },
    "red-helix": {
      "name": "Red Helix",
      "items": [
        {
          "id": "bone-tether-whip",
          "name": "Bone-Tether Whip",
          "type": "Melee",
          "effect": "2\" Reach, 1 DMG, entangle on 5+",
          "points": 15,
          "description": "Bio-engineered tendril weapon"
        },
        {
          "id": "flesh-gland",
          "name": "Flesh Gland Injector",
          "type": "Passive",
          "effect": "+1 M or +1d6 ME (1/mission)",
          "points": 20,
          "description": "Temporary mutation catalyst"
        },
        {
          "id": "chitin-spitter",
          "name": "Chitin Spitter",
          "type": "Weapon",
          "effect": "16\", 1 DMG, Bleed on crit",
          "points": 20,
          "description": "Bio-organic projectile weapon"
        },
        {
          "id": "molting-carapace",
          "name": "Molting Carapace",
          "type": "Armor",
          "effect": "+1d6 save, heal 1W on success",
          "points": 15,
          "description": "Regenerating bio-armor"
        },
        {
          "id": "splice-beacon",
          "name": "Splice Beacon",
          "type": "Aura",
          "effect": "Allies 6\" gain +1 MOR",
          "points": 15,
          "description": "Genetic coordination device"
        }
      ]
    },
    "obsidian-creed": {
      "name": "Obsidian Creed",
      "items": [
        {
          "id": "blessed-blade",
          "name": "Blessed Blade",
          "type": "Melee",
          "effect": "1 DMG, Bleed on crit",
          "points": 20,
          "description": "Ritualistic combat blade"
        },
        {
          "id": "toxin-censer",
          "name": "Toxin Censer",
          "type": "Aura",
          "effect": "Enemies 3\" suffer -1 Save",
          "points": 20,
          "description": "Poisonous incense burner"
        },
        {
          "id": "bloodletting-icon",
          "name": "Bloodletting Icon",
          "type": "Upgrade",
          "effect": "Allies 8\" gain +1d6 ME",
          "points": 15,
          "description": "Zealot battle standard"
        },
        {
          "id": "corruption-halo",
          "name": "Corruption Halo",
          "type": "Passive",
          "effect": "Enemies 6\" test MOR or panic",
          "points": 15,
          "description": "Psychic terror aura"
        },
        {
          "id": "psycho-stims",
          "name": "Psycho-Stimulants",
          "type": "Support",
          "effect": "Remove Stun, heal 2W (1/mission)",
          "points": 20,
          "description": "Combat drug cocktail"
        },
        {
          "id": "mind-flay",
          "name": "Mind-Flay",
          "type": "Upgrade",
          "effect": "Test MOR 12\", fail = 2 DMG",
          "points": 30,
          "description": "Psychic attack ability"
        }
      ]
    },
    "reclaimer-troupe": {
      "name": "Reclaimer Troupe",
      "items": [
        {
          "id": "emp-bolter",
          "name": "EMP Bolter",
          "type": "Ranged",
          "effect": "14\", 1 DMG, Stun on crit",
          "points": 25,
          "description": "Electromagnetic pulse weapon"
        },
        {
          "id": "neural-dampener",
          "name": "Neural Dampener",
          "type": "Upgrade",
          "effect": "Immune to Stun and Fear",
          "points": 15,
          "description": "Mental shielding implant"
        },
        {
          "id": "adaptive-camo",
          "name": "Adaptive Camo Circuit",
          "type": "Passive",
          "effect": "Count as in cover if stationary",
          "points": 20,
          "description": "Reactive camouflage system"
        },
        {
          "id": "protocol-override",
          "name": "Protocol Override Chip",
          "type": "Utility",
          "effect": "Extra turn (1/game, breaks)",
          "points": 25,
          "description": "Time manipulation device"
        },
        {
          "id": "data-spike-blade",
          "name": "Data Spike Blade",
          "type": "Melee",
          "effect": "1 DMG, crit = no activation",
          "points": 20,
          "description": "Neural disruption blade"
        }
      ]
    }
  },
  "legendaryGear": [
    {
      "id": "blackthorn-executioner",
      "name": "Blackthorn Executioner",
      "type": "Melee Weapon",
      "damage": 3,
      "effect": "Phase (ignores armor), Auto-hit vs stunned, Crit 5+. Kill effect: +1d6 ME, +1 MOR until end next round",
      "description": "Crafted from a long-dead bounty lord's neuro-linked blade. It murmurs when drawn."
    },
    {
      "id": "dataspike-revenant",
      "name": "Dataspike Revenant Chip",
      "type": "Utility Cyber Relic",
      "effect": "1/mission: Disable 1 drone/synthetic 12\" (no roll). Alt: Stun + 1 Burn vs organic",
      "description": "Its code doesn't match any known faction. It infects like thought."
    },
    {
      "id": "eclipse-censer",
      "name": "Eclipse Censer",
      "type": "Aura Gear",
      "faction": "Obsidian Creed",
      "effect": "3\" aura: Enemies lose reroll saves, -1 MOR. Death: 6+ all enemies 3\" take 1 hit + Fear",
      "description": "A poison urn sealed with bone wax. Its fumes alter memory."
    },
    {
      "id": "shardspine-rifle",
      "name": "Shardspine Rifle",
      "type": "Ranged Weapon",
      "range": "20\"",
      "damage": 1,
      "effect": "Bleed on 4+, Crits explode D3 shots, Ignores cover. Stationary bonus: +2d6 SH next shot",
      "description": "Grown from a parasite-crystal. Said to whisper coordinates of distant kills."
    },
    {
      "id": "helix-seed",
      "name": "Helix Seed Parasite",
      "type": "Bio-Infection Implant",
      "faction": "Red Helix",
      "effect": "Melee crit: Infect. After 2 rounds, 6+: mutate into hostile Gorespike Brute. Kill before: heal 1W",
      "description": "Thought to be banned by even Red Helix elders. It grows in darkness."
    },
    {
      "id": "void-echo-flayer",
      "name": "Void Echo Flayer",
      "type": "Psy-Tech Blade",
      "damage": 2,
      "effect": "Causes Fear, Mindshock (reroll MOR). Kill: 1-3 = +1 MOR, 4-6 = teleport 10\"",
      "description": "Forged during a breach pulse. It rings louder near dead thoughts."
    },
    {
      "id": "chrono-fold-harness",
      "name": "Chrono-Fold Harness",
      "type": "Advanced Movement Relic",
      "faction": "Reclaimer",
      "effect": "1/game: Move twice in one action. +2\" M permanent. Risk: roll 1 = take 2 damage",
      "description": "A twisted time-skin. Reclaimer logs show it 'ate' its last user's memory."
    }
  ]
}
